Goblins

Welcome, traveler, to the world of Goblins! The fame you have earned as an avid explorer and feared combatant has landed you the task of eradicating an encampment of ruthless goblins that have established camp just outside of a gentle little town. The coin is plenty for this task, adventurer, but beware, goblins are a nasty bunch known for not fighting fair. Stay on your guard for traps and surprises of all kinds. The only thing standing between you and a bag of gold is… GOBLINS. Night has fallen. How do you want to start your adventure?

You go to the forest. You smell smoke and see light in the distance. What do you do?

You go to the blacksmith. He gives you a great sword. It should be more than enough to help you take care of the goblins.

You step out of the darkness to a small camp of goblins. You are able to defeat one or two with your bare hands, but the remaining overpower you. If only you had a weapon.

You smell smoke and see a light in the distane. You brace your sword for combat and walk toward it with stealth. When you step out of the darkness several goblins attack you, but are no match for your sword. With that bunch of goblins defeated, you wonder if there could be more. There is a cave next to within the reach of the light of the fire, or you can trek deeper into the forest.

You go as deep as you can into the forest until there is nothing but darkness. It wouldn't be pointless to go any further.

You walk into the cave. It is still dimly lit from the fire, but there is a light up a head. What do you do?

It is a good thing you looked around. You spot a trap that would have crushed you with a giant boulder. You can now go around the trap.

You stepped too soon and are crushed by a giant boulder.

You step deeper into the cave. You have find a treasure chest full of gold. You have beat the game.